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Any masochists in the room? Don't be shy, go ahead and raise your self-battered hands. We've got great news for these deviant individuals -- in a recent interview with CVG, 2K Marin executive producer Alyssa Finley explained that the original BioShock's easily exploitable respawn points, Vita Chambers, can be turned off in BioShock 2, allowing the player to die without the luxury of a self-cloning safety net.
It was an option that last year's BioShock DLC (as well as the PS3 version of the game) afforded to its more hardcore players. And by "hardcore," we mean "absolutely insane." Seriously, during our first jaunt through Rapture, we died more times than Bill Murray did in Groundhog Day.

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